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Biker army. Hidden traits (Chain, Explosion, Remote Net) activated by Order tokens or Boss module. Motorcyclists grant +1 initiative. No standard Battle/Move — uses Order (x9) and Double Move (x2).

Headquarters (1)

HQ

HQ

HQInit 0
Melee 1
  • Chain — pulls unit through another to attack

Chain (hidden): activated by Order or Boss to pull a unit through another to attack.

Warriors (18)

Fanatic

Fanatic x3

WarriorInit 3
Melee 1
  • Chain — pulls unit through another to attack
  • Hidden Explosion — activated self-destruct

Chain (hidden): activated by Order or Boss.

Explosion (hidden): activated by Order or Boss — self-destructs, dealing damage to adjacent enemies.

Remote Netter

Remote Netter x3

WarriorArmor
  • Remote Net — nets a remote target
  • Remote Medic — saves any friendly unit on the board
  • Free Rotation — rotate once per turn for free

Remote Net (hidden): activated by Order or Boss — nets a target at range. Fires in BOTTOM_LEFT direction.

Remote Medic: can save any friendly unit on the board during battle.

Free Rotation: rotate in place once per turn (no tile cost).

Lumberjack

Lumberjack x5

WarriorInit 2/1Armor
Melee 1, Melee 1
  • Chain — pulls unit through another to attack

Melee attacks at init 2 AND init 1.

Chain (hidden): activated by Order or Boss.

Mountain

Mountain x3

WarriorInit 1Tough 1Armor
Melee 2, Melee 1
  • Chain — pulls unit through another to attack

Chain (hidden): activated by Order or Boss.

Motorcyclist

Motorcyclist x4

WarriorArmor
+1 Init
  • Extended Move — Move instants reach 2 hexes
  • Chain — pulls unit through another to attack

Double Mobility: moves 2 hexes.

+1 Initiative aura to connected friendly units (warrior, not module).

Chain (hidden): activated by Order or Boss.

Modules (5)

Officer

Officer x4

Module
+1 Str
Boss

Boss

Module
  • Global — auras affect HQ regardless of position
  • Boss — free hidden trait activation per turn

Global Module: affects all friendly units regardless of adjacency.

Boss ability: free hidden trait activation once per turn (no Order cost).

Instant Actions (11)

Order

Order x9

Action

Replaces standard Battle token.

Use to start a battle OR activate 1 hidden trait on any friendly unit.

Double Move

Double Move x2

Action

Replaces standard Move. Move own unit 1-2 hexes, may rotate.

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