
HQ
- Chain — pulls unit through another to attack
Chain (hidden): activated by Order or Boss to pull a unit through another to attack.
Biker army. Hidden traits (Chain, Explosion, Remote Net) activated by Order tokens or Boss module. Motorcyclists grant +1 initiative. No standard Battle/Move — uses Order (x9) and Double Move (x2).

HQ
Chain (hidden): activated by Order or Boss to pull a unit through another to attack.

Fanatic x3
Chain (hidden): activated by Order or Boss.
Explosion (hidden): activated by Order or Boss — self-destructs, dealing damage to adjacent enemies.

Remote Netter x3
Remote Net (hidden): activated by Order or Boss — nets a target at range. Fires in BOTTOM_LEFT direction.
Remote Medic: can save any friendly unit on the board during battle.
Free Rotation: rotate in place once per turn (no tile cost).

Lumberjack x5
Melee attacks at init 2 AND init 1.
Chain (hidden): activated by Order or Boss.

Mountain x3
Chain (hidden): activated by Order or Boss.

Motorcyclist x4
Double Mobility: moves 2 hexes.
+1 Initiative aura to connected friendly units (warrior, not module).
Chain (hidden): activated by Order or Boss.

Officer x4

Boss
Global Module: affects all friendly units regardless of adjacency.
Boss ability: free hidden trait activation once per turn (no Order cost).

Order x9
Replaces standard Battle token.
Use to start a battle OR activate 1 hidden trait on any friendly unit.

Double Move x2
Replaces standard Move. Move own unit 1-2 hexes, may rotate.