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Headquarters (1)

HQ

HQ

HQInit 0
Melee 1+1 Repeat

Official HQ ability: adjacent friendly units repeat once at the next lower initiative.

Warriors (12)

Commando

Commando x5

WarriorInit 3
Ranged 1
Brawler

Brawler

WarriorInit 3
Melee 2
Mobile Armor

Mobile Armor

WarriorInit 3/2Mobile
Melee 2, Ranged 1

Official Mobility is interactive during your turn: move one hex and/or rotate freely.

Annihilator

Annihilator x2

WarriorInit 2
Ranged 2
Runner

Runner x2

WarriorInit 2Mobile
Melee 1

Official Mobility is interactive during your turn: move one hex and/or rotate freely.

HMG

HMG

WarriorInit 2/1
Ranged 1

Modules (8)

Scout

Scout x2

Module
+1 Init
Medic

Medic x2

Module
Medic
Officer

Officer

Module
+1 Ranged
Saboteur

Saboteur

Module
-1 Init
Recon Center

Recon Center

Module
  • Extended Move — Move instants reach 2 hexes

While Recon Center is on the board, your Move tile can reach two hexes away.

Scoper

Scoper

Module
Takeover

Adjacent enemy modules are taken over and apply their bonuses for Outpost instead.

Instant Actions (14)

Battle

Battle x6

Action
Move

Move x7

Action
Sniper

Sniper

Action
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