
Obiekt Niebieski
Dancer Object — simultaneously HQ, Warrior, and Module.
Action tile: activate ONE melee attack edge. Module: Officer (ranged +1) toward BOTTOM.
3 Objects act as HQ, Warriors, and Modules. Any Object destroyed = loss.

Obiekt Niebieski
Dancer Object — simultaneously HQ, Warrior, and Module.
Action tile: activate ONE melee attack edge. Module: Officer (ranged +1) toward BOTTOM.

Obiekt Czerwony
Dancer Object — simultaneously HQ, Warrior, and Module.
Action tile: activate ONE ranged attack edge. Module: Officer (melee +1) toward BOTTOM.

Obiekt Żółty
Dancer Object — simultaneously HQ, Warrior, and Module.
Action tile: activate ranged attack edge OR activate Healing.
Module: Scout (initiative +1) toward BOTTOM_LEFT & BOTTOM_RIGHT.
Healing: restores 2 Toughness (max 10) to connected Object in BOTTOM or self. Activated by Action tile only.

Akcja x7
Choose one Object (not netted/controlled). Activate one edge for attack (melee or ranged) or Healing.
One Action per Object per turn. Attack strength boosted by other Objects' module features.

Bitwa x8

Odepchnięcie x7

Ruch x10