
Sztab
HQ ability: adjacent friendly units gain +1 ranged strength.

Sztab
HQ ability: adjacent friendly units gain +1 ranged strength.

Bloker x2
No attacks — pure defensive unit. Armor on 1 side, Toughness 2.

Hybryda x2

Działko Gaussa
Hits ALL enemies in line of fire. No support bonuses apply to this attack. Armor still protects normally but the shot continues past armored targets.

Juggernaut
Armor, Melee + Ranged attack, Toughness.

Łowca-Zabójca x2

Protektor

Strażnik

Opancerzony Strażnik

Opancerzony Łowca x2

Szerszeń

Sieciarz
Net only, no attack.

Szturmowiec
Attacks at Initiative 2 and 1. Ranged + Toughness.

Klaun
Player chooses between normal attack and explosion. Explosion inflicts 1 wound to ALL adjacent units (friend & foe, including HQs). No bonuses apply. Clown is discarded after exploding.

Medyk x2

Mózg
Connected units gain +1 Strength in both Melee and Ranged combat.

Matka
Connected unit performs an additional attack in the initiative phase following its last. If all attacks are at initiative 0, the extra action is lost.

Oficer
Connected units +1 Ranged.

Zwiadowca

Bitwa x4

Ruch

Odepchnięcie x5

Bomba
Inflicts 1 wound on target hex and all 6 adjacent hexes. All 7 hexes must be on the board. Does not affect HQs. Hits friendly units too.